Guides · Updated October 6, 2026

How to Host a Vintage Story Server for Friends

Learn how to set up a Vintage Story server for friends, share the address, start it when you play, and pay from 0.25 €/h.

A private Vintage Story server gives your group one shared world to build in, explore, and return to together. This guide is for friends who want something simpler than having one person host from their own PC. With Vintage Story on EphemeralHost, you create the server in the browser, start it when you want to play, and share the address shown in the panel. Vintage Story starts from 0.25 €/h. You can check the full price list for current details. This article stays high level and focuses on getting friends online together, not deep game configuration.

Why a private Vintage Story server works well for a friend group

A private Vintage Story server works well for friends because it gives everyone one shared world. Your group’s builds, discoveries, and progress stay in the same place, so the game feels like a continuing co-op project instead of a collection of separate local saves. That also means the group does not need to depend on one person being in-game just to make the world available.

For many groups, the biggest benefit is social. A friends-only world is easier to shape around your own pace. You can keep the experience focused on the people you actually play with, make your own plans, and skip the noise that can come with a larger public community. If you have looked at choices in other games, that same appeal shows up in guides about private server tradeoffs in Rust, hosting for TF2 friends, and CS2 for friend groups.

A separate server can also make scheduling simpler. The world belongs to the group rather than to one person’s PC, so it is easier to say, “let’s play tonight,” without turning one friend into the permanent host. That shared ownership matters in a long-running world.

Friend groups also tend to have uneven schedules. Some people play every session, others drop in when they can. A setup that can be started for a play night and left alone afterward fits that casual rhythm well. You see the same pattern in articles about Valheim with friends, TModLoader for friends, Minecraft Bedrock hosting, ARK server setup choices, and ARK crossplay on a private server.

How to get your Vintage Story server online

A tidy desk with a glowing monitor, phone, and headset, prepared to bring a shared server online.

Getting a Vintage Story server online for friends is a short process. For a simple private setup, the basic flow is:

  • create the server in the browser
  • choose the number of slots for your group
  • start it from the panel or with /start in Discord
  • send your friends the address shown in the panel

That is the core of it. You do not need to turn this into a big setup project just to get a shared world ready for a play session. For most friend groups, the important parts are simply creating the server, starting it when you want to play, and making sure everyone has the right address.

A good way to think about it is that the server setup and the game join steps are two separate things. First, you make the server available for your group. Then your friends use the address from the panel to join. Once the server has started, the panel shows the address you can share in your group chat, Discord server, or wherever you normally organize game nights.

If you want the exact game-specific join flow for Vintage Story, the game page covers that part in more detail, along with the current price and the basics of how to join: Vintage Story on EphemeralHost.

For this guide, though, it helps to stay focused on the simple friends-first version. Make the server, pick enough slots for the people you expect, start it in the panel or with /start in Discord, and pass along the address the panel gives you. That is usually all a group needs to get from "we should play together" to everyone meeting in the same world.

What you pay for, and why pay-per-minute fits friend sessions

For Vintage Story, this guide is only about the Casual tier. On EphemeralHost, Vintage Story runs in a container, not the Performance tier’s VM. That distinction mainly matters here because this article is staying focused on the option used for this game, rather than comparing different server types.

The starting price is from 0.25 €/h. If you want to compare prices across games or see the public billing overview, the pricing page lists them.

The practical part for a friend group is the billing model. Servers are billed per minute, which makes sense for groups that play in sessions. Instead of thinking in terms of leaving a server running all day, you can start it when people are ready, play for the evening, and stop worrying about paying for long stretches when nobody is using it.

That fits the way many friend groups actually play:

  • a planned game night
  • a casual session when everyone is free
  • a few hours together, then a break until next time

Payment is also straightforward. You use prepaid credit, there is no subscription, and the credit never expires. For a group, that can be easier than committing to an ongoing monthly cost just to keep a world available for occasional sessions. You top up, use the server when you need it, and come back later.

If you are new, there is one small bonus worth knowing about: Discord accounts that are at least 30 days old can receive €2 starter credit. That can help a group try its first session without turning the setup into a bigger commitment right away.

What happens when your group logs off

A calm room after friends log off, with dim computer light and a peaceful saved-world feeling.

When the session ends and nobody is online, the server pauses by itself after 20 minutes by default. That suits a lot of friend groups because you do not need to remember to keep managing the server after everyone leaves.

If your group wants a different rhythm, the pause timer can be adjusted per server. The available options are:

  • 1 hour
  • 3 hours
  • never

The important part for a long-term shared world is what happens at that pause point: the world stays saved. So your group can treat the server like an ongoing place to come back to, rather than something that disappears when the night is over.

There is also backup coverage tied to that behavior. Games with a world are backed up at every pause, and the last 3 backups are kept for free. For many groups, that is a useful baseline for a world you plan to revisit over time.

If you want more frequent backup history, Backup-Plus is available as an optional extra. It backs up hourly and keeps 30 days for +€0.05/h.

In practice, this fits the way many friends play. You can have a game night, log off when you are done, and let the server pause instead of keeping it running between sessions. Then when the group is ready again, you start it and continue from the same shared world. That keeps the setup simple for casual play while still giving your group one world to keep building on together.

Tips for starting a smoother first world together

Before your first session, decide who will invite everyone and where the server address will be shared. A single group chat, Discord channel, or other agreed place helps avoid the usual mix-up where different people are asking for the address at the same time.

It also helps to choose slots around the number of players you expect on most nights, not just the smallest possible group. If your sessions often include one or two extra friends, leave room for that from the start.

Try to agree early on what kind of world you want to build together. For example, your group might want:

  • a relaxed shared base
  • regular co-op sessions
  • a slower long-term world

That kind of simple plan can make it easier for a friend group to stay on the same page and keep coming back to the same server.

A private server usually feels smoother when everyone treats the world as a shared project and has a rough sense of when others will play. If you want another example of a friends-first setup guide, see How to Host a Valheim Server for Friends.

Questions friends ask about hosting a Vintage Story server

How do I start a Vintage Story server for my friends on EphemeralHost?

Start with the basic group setup: create the Vintage Story server in the browser, choose the number of slots you want for your friend group, and then start it when you are ready to play. You can do that from the panel or with /start in Discord.

For a simple private world, that is the whole flow. You are not trying to build a complicated setup here. You are just getting one shared server online for your group so everyone can meet in the same place.

How do my friends join the server after I create it?

Once the server is running, the panel shows the address for that server. Send that address to your friends in whatever chat or server your group uses.

A simple routine helps:

  • one person starts the server
  • one person shares the address
  • everyone joins the same world from that address

That keeps the first session organized and avoids the usual confusion of people asking where to connect.

What happens to the world when nobody is online?

When nobody is online, the server pauses by itself after 20 minutes by default. If your group wants a different setup, that pause timer can be adjusted per server to 1 hour, 3 hours or never.

The important part is that the world stays saved when the server pauses. Games with a world are backed up at every pause and the last 3 backups are kept for free. If you want more backup history, Backup-Plus backs up hourly and keeps 30 days for +€0.05/h.

How much does a Vintage Story server cost?

Vintage Story starts from 0.25 €/h. Billing is per minute, which fits groups that play in sessions instead of keeping a server running all day.

Do I need a subscription to keep the server available for future sessions?

No subscription is required. EphemeralHost uses prepaid credit, and that credit never expires. That means your group can top up, play when you want, and come back for later sessions without keeping a monthly plan running in the background.

A simple way to keep a shared world for your group

For a friend group, the setup stays straightforward:

  • create the server in the browser
  • pick the slots for your group
  • start it in the panel or with /start in Discord
  • share the address shown in the panel

That is usually enough to get everyone into the same Vintage Story world without turning the process into a bigger hosting project.

The practical appeal is simple too. You pay from 0.25 €/h, start the server when you want to play, and when the group logs off, it can pause by itself while the world stays saved.

Before you create the server, check the Vintage Story game page or the pricing page for the current details.

Your own Vintage Story server

Rent it by the minute, start it in the panel or from Discord, and it pauses itself when nobody plays.